The Complete Watch Dogs Legion Walkthrough (2020) Easy to follow

Complete Watch Dogs Legion Walkthrough , By JoinGames

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JoinGames brings you the Complete Watch Dogs Legion Walkthrough . Don’t get stuck and beat the game 100% without any problem .

  • Platform: PC, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X
  • Developer: Ubisoft
  • Distributor: Ubisoft
  • Date: October 29, 2020

Watch Dogs Legion Walkthrough

As soon as you start the game, the first thing you have to do is select the difficulty level of the game, with three levels available: Easy, Normal and Hard.

As always, in Joingames we are going to play in Normal to carry out the guide.

This will affect enemy alertness, weapon damage, and vehicle effectiveness.

Keep in mind that later you can change it at any time in the game and as many times as you want … that in 1 player mode, since in multiplayer, the difficulty is automatically set to Normal.

Aside from the classic difficulty options, Watch Dogs Legion includes Permadeath Mode which can be enabled/disables

If you have this option enabled, when an agent dies they (or the agent) will leave the group forever.

And to further increase the difficulty, in addition to the annoyance of losing that person, if all the agents on your team die, then the game is over.

Apart from deactivating or activating Permadeath, you can also choose the “Ironman” option, which means that once the game starts you will no longer be able to deactivate permadeath, losing that wild card to remove it if things get ugly.

And other small points is that even if you have chosen this mode, it will not be active until completing the main mission …

The other is that it does not affect multiplayer games. now that we explained the difficulty system in watch dogs legion , it’s time to jump into the complete WDL Walkthrough

We Start Our Watch Dogs: Legion Walkthrough with the introductory section inculding the first two missions .

Operation Westminster Mission

After choosing the difficulty level and watching the opening scenes, you will start playing as a specific character named Dalton, a member of DedSec and your first objective will be to investigate the threat of parliament.

Well, move through the tunnel and soon you will meet the first enemy, so follow the on-screen prompts to duck and swim silently, and to neutralize said enemy from behind.

Then you will see how to open the doors with electronic locks (come on, how to hack quickly, something that will work with the rest of “electronic things” also throughout the game, not only with doors).

When you come across the boxes on the catwalk, press the indicated key / button to jump over the railing to the left.

At the end of this corridor, hold down the button indicated on the door panel to reveal the path to follow to the box that you must hack to open said door (this is the “elaborate hack” and it is not that it is complicated, but a little more elaborate than the quick hack).

Go down the stairs and take care of the two guards that you will meet, the first being in a static position and the other patrolling.

You can handle them from behind, or “hack” them to distract them, you decide. The third and final guard can do the same or even use the trap on the stage next to him to knock him out from a distance. The possibilities, as you can see from the beginning, are multiple, so you decide. In any case, the panel that disables the door is right there, so use it.

On the other side of the door and in the next room you will see how it is completely full of explosives, with 3 guards guarding them, who are on the move but it will be very easy to go unnoticed or even knock them out, yes, in JoinGames we recommend that from NOW You get used to hacking the cameras to at least mark them, although you can also distract them with these.

Go down the hall and open the metal door at the end. After a scene in which you are already inside the palace, interact with the detonator and you will see another scene in which more enemies will appear, but here stealth is not valid because they will have already discovered you.

You will have to get rid of them by shooting, although, of course, you can also use the traps on the stage.

Several groups will arrive and you have to resist the ambush as long as you can while the process of deactivating the bombs lasts (I don’t think you need them, but remember that you can collect their ammunition after eliminating them).

When it reaches 100% (you will see it clearly on the screen), interact again with the trigger to see another scene.

Now you have to get to the rooftop antenna, so go through the door the guards came through and you will see a closed door on the right, which you will not be able to open directly …

So hack the room camera On the left side opposite that door and from there, select the red tablet on the desk to download the key with which you can now open the closed door.

Get ready, because more guards will arrive in this corridor, so kill them and go through the door at the back to see a scene after which this mission will be completed, receiving the achievement / trophy A new world and starting the next one, Restart DedSec .

Restart DedSec Mission

You will begin this mission after completing the previous one, Operation Westminster .

Having control of the security camera, look at the spider robot and follow the instructions on the screen by pressing the indicated button to analyze it and, without releasing it, press the hacking button to start handling it.

Well, with that little spider robot, jump off the curb on the opposite side of the room, go through the little hatch at ground level, and hack into that wall panel to carry viruses and move the walls.

Keep going up the curbs and once up, you first have to access the data clusters one by one (there are 3 in total) and finally hack the London ctOS.

After the scene you will have to select your first agent from a random list of 15 (come on, each game will be different) and then you will be in the outside world, with the new objective of locating the entrance to the lair.

Start by getting into the car in front of you and go to the indicated point on the map.

To make things easier, in JoinGames we recommend that you open the map and put a route point, so that you will see the route to follow in the game itself (much easier than simply looking at the mini-map).

Upon arrival, enter the bar and approach the door panel to start a puzzle (the first of many throughout the game) in which you have to rotate the nodes of the stage to connect the “energy” through the circuit and that get to the goal … it’s a bit of a mess to explain, but on the other hand very easy to do once you’re playing.

On the other side of the door interact with the radiator to reveal a secret entrance.

As you enter, both on the left and on the right there are 2 sound registers (they are headphones), then go down the stairs in front and examine the indicated computer to restore the energy of the den.

They will now send you to activate the Bagley servers (the DedSec AI), but first make sure you collect 3 sound logs , as well as 1 relic (next to the stairs).

Then go upstairs and activate Bagley’s servers, but not before picking up that mask that is nearby (the already known one of the pig).

Go back downstairs and interact with the indicated point to contact Sabine.

Then examine the nearby workbench to get your equipment, at which point they will explain about the technology points and the improvements (as we do in JoinGames in its corresponding section), and they will give you the first 10 points to buy a new device in the Technology menu , although for now there are only two available, then you will have to equip it.

The next thing will be to access the DedSec store, that vending machine that you have right in front of you, although you do not need to buy anything, just visit it.

Also, keep in mind that you can also change clothes in it with what you have already purchased.

The next thing is to access the boxing ring at the already indicated point of the lair to practice a little hand-to-hand combat (before interacting with the panel, be sure to pick up a recording on the ground to the left).

They will already give you very simple instructions on how to attack, break your guard and carry out counterattacks … finally you will have to defeat Connie Robinson herself.

After this (with 100 more ETO in your pocket), you have to leave the shelter to complete this mission and activate the next one, Light a Spark .

DedSec Chapter, Squad Goals :

Light the spark Mission

This mission is activated after completing the previous one, Restart DedSec , and if you look closely , you will have received several new recordings automatically.

This mission is basically a tutorial on the first part of the rebellion of the districts , which consists of let’s say get the support of the locals (Camden district) by completing a couple of challenges.

You have two objectives, with their two corresponding brands, to sabotage Albion’s propaganda and get the data of Albion’s operations … and in JoinGames we are going to go first to get the data, which is the closest.

In addition, very close to the shelter you can start the first secondary mission of the game, Boxing League without Gloves .

NOTE:

Secondary mission aside, first of all, keep in mind that if you want to travel by car, those with an A on the windshield means that you can ride them without fear of attracting the attention of the nearby authorities.

In the others too, even when you’re on the move and with people inside, but … you risk getting caught.

Well, when you are ready, go to the point indicated before, which are the Royal Courts of Justice where you must obtain the data of Albion’s operations.

It is a restricted area and since it is supposedly the first one in the game that you enter, you will see a small tutorial on these, basically telling you that:

  • Enemies will attack you as soon as you see you.
  • You can scan the area by pressing the indicated button to see hacking opportunities (cameras, drones, or traps).
  • Use stealth and walk crouched.
  • The captains apart from attacking you, will also ask for reinforcements if they see you, so these should be your priority.

If you do not want to deal with the guards, an easy way to avoid this is to use the elevator that is in the southern part of the location, also so you will be in front of a street art as soon as you go up.

Ok, you have used the elevator shortcut with only one guard in front of the door you have to go through, but it is closed, and you will have to scan it and then follow the red line and hack into the indicated panel, which is below in the courtyard where the guards patrol.

You can either go yourself or use a spy spider robot to make things easier.

In any case, behind the door, first collect the text file and then examine the hard drive, completing the objective and receiving 300 ETO for it.

Now go to the next mark on the map to sabotage Albion propaganda. When you arrive you will see that the objective is at the top of a building and since for now you are not supposed to have a drone yet … get into that alley that is a little further north along the street and you will see an orange elevator, like this you use it to get on the roof.

Once at the top, climb the orange pipe and just to the right you will have a technology point (actually there are 10 technology points and perhaps the most correct thing would be to call them “point packages”, but hey …). In any case, he keeps moving on that side of the packet, climbing over more curbs and gates until he reaches the ctOS terminal that he has to hack.

With this you will have completed the mission and started the next one, Clarion Call .

Clarion Call Mission

It will start automatically after completing the previous mission, Light the Spark .

Start by meeting with the DedSec informant at the indicated location, inside a building. Then go to King’s Cross Station, and interact with the door panel to enter it.

This is a restricted area and the first thing you have to do is scan the area to detect the cameras and then jump from one to another to locate the news drone that you have to hack.

Go through the warehouse, hacking the other drone out there so that it doesn’t detect you (although it shouldn’t be necessary) and when you get to where the plans are, you have to press the indicated button to switch to the drone’s camera, followed by the corresponding button to take a photo of the plans.

Turn around to the opposite side of the warehouse and hack the device to download the detonation code.

You don’t have to be glued to it to download it, because otherwise the enemy drones would detect you, but you can’t be very far either … for the download to start (which will still last a while), you have to be within the small circle marked on the map, both horizontally and vertically.

Fly to the next room and this time the objective is to sabotage the generator.

In a similar way to the download before, you will have to wait a bit for the% bar to fill, although this time it will be somewhat faster.

With this you will see a scene where the Camden district rebels and you will see a tutorial on the rebellion of the districts, rewards and more. In any case, now let’s continue with the mission Reporting For Duty .

Reporting For Duty Mission

You start this mission after completing the previous one, Clarion Call .

Go to the mission mark and when you arrive you will see a notice that the change of agent is now available, so let’s try to handle the expert hacker that we got a little while ago.

Well, the best thing is that you hack the drone nearby on the street, go over the scanners on the doors and hack the panel just behind to deactivate them and be able to pass.

Now you have to go through those doors, no longer alarmed, and access the SIRS data transmitter just to the right, and to make things easier (especially the flight), the simplest thing is to send the spider drone, although nothing prevents you go yourself.

In any case, get used to scanning the area and using cameras to locate enemies.

The next thing will be to go out to the patio and get on the indicated stone block to run a reconstruction test in AR.

That won’t be enough, so go to the corner indicated by the opposite side of the patio and go to that ctOS switchboard to select the SIRS data file.

When you get it, escape the area (that’s why in JoinGames we choose to use the spider drone) and the next thing will be to recruit a worker.

So go to the indicated construction site and analyze the workers until you find one that has a cargo drone, then save it in recruits and talk to him / her to begin their recruitment mission.

Initially, at least this specific mission (required, since you are in the main story) will be the same for everyone and the only thing that changes is the name of the worker in question.

That said, the goal will be to find the laptop at Camden Market to erase the extortion material. Go there and approach that restricted area on the southern part to enter through one of those doors.

Now comes the complicated thing, since you will have to infiltrate the alley without being seen and enter that warehouse located on the left according to the image that we show you above … but do not do it directly, because the door that leads to the laptop it is blocked and you need to follow the “red trail” to the upper area on the opposite side and interact with that panel.

The position of the guards inside can vary a lot … for example in the first attempt there were a couple of guards inside and in the second none. What is certain is that there will be one in the laptop’s own room, but luckily it is on its back and you can knock it out to erase the material from the laptop with ease.

Escape from that restricted area without being seen and you will have to go to Connie’s pub (come on, DedSec’s lair) to talk to the workman you just helped.

But don’t complicate your life and use the fast trip there (get used to this throughout the entire game to save time).

After the scene you will automatically drive the worker and you have to go to the place of the coup, to the Southwest.

Upon arrival, press the indicated button to open the selector of your character and call the cargo drone, which you will have to get on and hack to be able to handle it.

Go with the drone to the helipad at the top of the indicated building and, taking care that the guards that are there do not see you, you have to stand right above the server and go down until you touch it to tie it up with your drone. Then take him to the indicated truck by the bridge.

After the scene, you will handle the agent you had before, so right there perform a reconstruction test in RA and wait for the data to download.

Then get in the truck and drive to the indicated point to run yet another test and continue downloading data.

There is still one more location to repeat the same thing again, so drive the truck there …

The bad thing is that now Albion guards will arrive in their cars and they will attack you without a word, along with the drones and still on top of that the data download will be slower. So you will have to resist as long as you can until the download is finished.

When this is over, get away from the truck before the EMP charge detonates and then you will be sent to safety, which means getting out of the police danger zone.

Finally you have to go to the shelter to attend the group meeting, with which this mission will be completed and the next one will begin, Digging Up the Past .

Digging Up the Past Mission

This mission begins after completing the previous one, Reporting For Duty .

Go to the place of the TOAN attack at the point already indicated to find the origin of the signal. You will see that it is a restricted area, so the worker agent from the previous chapter would be great for you not to be detected so immediately, but you will have to hide in the rubble or use the spider robot.

In any case, we are going to enter through the Southwest corner, passing under that bridge a little far from the objective

The simplest thing this time is for you to climb into one of the containers on the perimeter and launch a spider robot into the restricted area … then descend through the indicated hole in the ground and advance to the mission objective, where you will have to collect the “Damaged Spider Robot Leg” (which is a collectible relic ).

The next thing will be to access the surveillance data on 3 different consoles that will already be marked on the mini-map of the game and the first is on the opposite side to the one you are in that underground area.

The second data transmitter is practically on top, in the area outside the construction site, and the third (although you don’t necessarily have to do it in this order), is in that store that you can see with your character from outside the restricted area.

Now you have to go back to where you found the spider robot leg and start an AR rebuild.

Wait for the 3 holograms of people to turn yellow and analyze them, then you will have to do the same with the spider robot in the conduit located at the top.

Now you will need yes or if a spider robot or a drone, but since at least in EG we are already with the spider robot … Well, you have to go with the robot through the same conduit that you just analyzed.

When falling on the other side, it goes through another conduit more at ground level and in the next room, it analyzes the barrels of the van to start another AR, and then it analyzes the people in yellow that will appear in front of it.

After this you will have to flee the area, but first do not forget the relic that is right there on the ground on the left side.

And fleeing from there will be tremendously easy, as always, having used the spider robot.

Go to the New Scotland Yard area, located to the Southwest, and when you arrive you have to hack the cameras until you reach the safe room where the spider robot is, being able to hack it directly from these to control it and electrocute the person who is examining it .

To escape from there, first jump to the desk on the opposite side of the room and go through the window opening.

Look to the right and raise the window so you can jump into it.

Turn left and you will see a conduit where you can open the lid to get on it and continue up the curbs. At the top you will find another conduit that you have to open, but this time to go inside.

When exiting the other side, you have to climb through the air conditioners to be able to cross the yellow pipes that you see as soon as you enter that room. Then open another conduit to get into it.

You will be on a grate under which there are two people talking, so keep going until you get into the next conduit. Coming out the other side, hack the fan grill to lift it up and work your way past it.

Then go through one more conduit, open a hatch in the area of ​​the grilles and drop down to automatically return to your character.

Now physically enter the building (if you had not already done so) through that point indicated in the image on the south side. Turn right, eliminate the only guard in the alley, and go through the only door there is.

Then get rid of the guard that is just ahead in the corridor (distract him and then finish him off) and then go up the stairs at the back, but first you should hack the cameras to mark the guards.

As soon as you climb the stairs, turn right and take cover behind those counters.

Keep an eye on the guards around there and enter the room where the robot is located (although since you are here, you can pick up a pack of tech points in the “relaxation zone” outside the robot room) to collect it , considering that this is a collectible relic .

Exit this room through the South door, turn right and you will be outside, but watch out for the guard right there (he should have his back, but who knows …).

Then exit out of the restricted area at the same place we entered earlier.

Now they will send you to investigate the land complex, so go to the indicated point furthest south and go to that door under the bridge.

First of all, while you’re there, pick up the relic under the metal platform on the left and the text document on the stone part of the railing.

To open the door … shoot the lock with a gun or explode the booby trap on the other side to destroy the terminal.

In there, first collect the Tech Points pack and then investigate the ctOS terminal.

Select the option “Cmpljo_trst_TK437” and having control of the camera, first hack the sound record (it is a collectible) on the box on the right to download the audio record and then hack the computer on the left to download a record of video.

With this, the mission will be completed and the next one will begin, lost in the process .

Kelley Chapter – Body Snatchers

After completing the previous mission, Unearthing the Past , this new one will begin, with also a new Kelley chapter “Body Snatchers”.

lost in the process Mission

You have to meet with the contact at the CPE, so go to the indicated point and you will see that it is a restricted area, but only the entrance, it is also very easy to avoid.

Look on the right side of the left door and you will see a small panel, so hack it to deactivate the scanner and then hack the building camera to distract the guard from it, thus being able to easily get rid of him and enter the building.

Go calmly to the yellow point of the objective, since it is a safe area and no one will tell you anything, and talk to your contact.

The next step will be to access the CPE database, and this will take place in a restricted area.

Start by hacking into a small panel on the other side of the door scanners in order to get through.

Just on the other side, send a spider robot to the left and on that side you will see some stairs to go up to the upper level. Go through a hole in the wall and then get into a conduit.

When you get to the office there will be a single guard but you can easily avoid it by distracting it with the spider and passing by.

The back door is closed and apparently there is no way to hack into the terminal on the other side to unlock the lock (at least not easily), but near said door there is a conduit through which you can get in and that will take you directly to the room where you have to hack the hard drive to download the data (which is a sound record ).

Control your character again, leave the restricted area and interact with the panel indicated by where you had met a while ago with your contact, to download the AR data from the clinic.

Now you have to enter the clinic and to do this you must solve the “circuit puzzle”, so go to the door and hack one of the cameras to do it from there. You already know that you have to turn the nodes to connect the blue path to its destination …

This type of puzzle is best done on your own (you will see that it isn’t that easy), thats why at this JoinGames Walkthrough we give you directions,otherwise it would even more confusing.

With the puzzle solved, you can go through the door to begin the AR reconstruction.

Scrutinize them as soon as you get the chance and then just follow the footage as Lopez escapes until he’s finally caught and the mission completed. Now let’s move on to the next mission

Clan Kelley’s New Export Mission

This mission will begin after completing the previous one, lost in the process .

Go to the incinerator, at the indicated point in the Southwark district, and first of all, you should hack the cameras to take a look at the area and at least have the guards located, incidentally that you locate the room where you have to download the data.

We are going to enter through that door from the southwestern part of the facility. Once inside, apart from being careful with the guards, in the first corridor you will find a text document on the left side, then, a little further on, look to the right and climb the ladder.

NOTE: At this point the main story is a little advanced, but keep in mind something important and that is that the instructions that we give you in JoinGames on how to proceed are just a suggestion … and in your departure the route to follow may vary depending on your style of play, the position of the enemies, otherwise you like to abuse both the spider robot and / or the transporter drone, etc …

As soon as you climb the ladder, right in front you have a sound record on some boxes.

Go to the room where the target is marked and either of the two doors is locked, so examine them and they will both take you to the same terminal, which you have to examine to unlock them. Although before entering, go to the top of that room to pick up a mask .

In any case, once inside you can examine the computer to download the surveillance data.

Now they will send you to the basement, so turn around the same place you entered and, with your back to that entrance, now go to the right and you will see that the door is closed with a normal padlock (not electronic), like this which opens the conduit on the left to enter the basement through it.

You will see a scene with Kaitlin Lau, so when you finish, go to her to see another one in which you talk.

Go out into the hallway and around the corner you will see a guy busy with one of the corpses, so approach him from behind to knock him out.

Before continuing in this room, we are going to go to the room at the end of the hall to collect the hard drive with the files of Inspector Lau on the table in the far right (which matches a text collectible ).

Now go back to the butcher’s room, follow the on-screen prompts to use the camera and approach the corpse in the background on the right (don’t waste time with the rest), but do it so that the text “Target in sight ”.

After this, get out of here by interacting with the indicated door panel and outside you will have completed the mission, apart from having a radio conversation with the inspector.

Now let’s get on with the Bloody Mary Kelley mission .

Bloody Mary Kelley Mission

Bloody Mary Kelley It is activated automatically by completing the previous mission, Kelley Exports .

The first thing you have to do is go to the DedSec shelter to have a meeting with the team, you know, interact with the usual console, already indicated, to see a scene.

When you are ready, you have to go to the Sandstone residence, at the indicated point of the Islington and Hackney district. Upon arrival, the first thing you have to do is hack a drone that should be close to the target, and put it through the window that is open on the upper floor.

Once inside, go to the back of that room where the servants are and go through the conduit at ground level. As you exit the other side, go back into another conduit through the floor on the opposite side of the room. Then go into the room at the end of the corridor and go to that box in the corner to bring out a spider robot, which you will have to hack.

Already handling the robot, go through the only conduit in the opposite corner of the room. When you go out to the next room, try to hack the laptop that is on the desk and you will see that you have to solve the typical Watch Dogs puzzle (this is already a bit more complicated, so we will give you step by step instructions). And first of all, right next to the laptop, don’t forget to pick up a mask .

Climb to the top of this room and get into the conduit (but not before picking up the Tech Points Package ). When exiting the other side, you will see several red circuits in the corridor … start by going to the right, towards the room where you got the drone, and you will see the blue node there, having to leave it as you We indicate in JoinGames with the image above.

Now go down the nearby stairs, look to the right in this room, and rotate the node on top of the wall so that the blue circuit can continue horizontally.

At the end of the corridor, turn # 1 so that it points to the node just below (# 2) to unlock it, and turn it so that it points in the direction you came from.

First unlock the node below and then leave both that one and the one above as we indicated with the image above.

Go to the square next to the pool table … First turn the top left node (1) once, then the bottom right one (2), unlock the bottom left one (3) and turn it once, turn number 1 three times and number 2 once, remaining as shown in the image above.

On the right side of the hall … turn # 1 three times, unlock # 2 and turn it once, turn # 3 once, and again # 1 once, so that the circuit remains as in the image .

Facing the pool table, unlock node # 1 and turn it so that the blue circuit passes under the table, then unlock node # 2 on the other side (without turning it), so that the circuits in that room are turn blue.

Go up the stairs to the right and rotate those nodes in the hallway so that the blue circuit goes through the conduit at the top of the wall.

And with this we will have (almost) finished this complicated puzzle, so go back to the laptop and unlock the node that is right above it, after which you can finally hack it. You will see a scene after which you will automatically appear outside with your character and this mission will be over, along with the chapter on “Body Snatchers”.

Now instead of a new chapter, you will have unlocked two … 404 “Family Business” with the mission Start the sequence and Albion “Zero Tolerance” with A crack in the armor .

You can do them in the order you want, although in JoinGames we are going to do the Albion one first.

Albion Chapter – Zero Tolerance

This first mission of the chapter which is called : Gap in the Armour will have been activated together with that of Start the sequence , when finishing the previous chapter with Bloody Mary Kelley .

You can do these two chapters in the order you want, but in JoinGames for This guide we are going to do this one from Albion first.

Gap in the Armour Mission

Start by heading to the DedSec shelter to have a meeting with your team, although first you have a new side quest available called Out of Stock (this will be followed by all the others from Kaitlin, which are Decisive Factor , The accounts, of course , Say potato , The bank always wins , Change of mind and Home to shit ).

After the meeting, leave the shelter and go to the indicated point in the Islington and Hackney district. Approach the building from the east side and if you don’t use a Worker agent (the simplest and most direct), nothing happens either, you can still either hack a drone that is nearby, or hack the elevators attached to the facade of the building . In any case, the goal is to get to the roof of the building and hack into the ctOS terminal.

Select “H. Bolaji # 203 ”and you will go to one of the chambers in Hamish’s flat. The first thing you will notice is that the apartment is full of traps … What you have to do is examine the tablet on the desktop and you will see how a circuit is shown in which you have to perform the puzzle to connect the “cables” and that these turn blue.

TRACK: Unlock first the node above the door shown in the image, then the one at the top of the wall above the bed, the one on the floor, the one on the wall near the sofa and finally the one closest to the tablet.

When you solve it, all the traps will be deactivated and you will automatically control your character. First of all, since you are here, take the opportunity to go to the opposite end of the roof (to the South) to find a package of technology points next to the sofas. Then cross the river to go to Hamish’s apartment through the front door and see a scene where you talk to him on the computer.

The problem is that the Albion guards will start to chase you and your objective will be to escape as you can, but there will be a lot of them and they will also be accompanied by drones. You have to run as fast as you can and try to lose sight of them, which will not be possible (or very unlikely) until you get a car, although if along the way you have the opportunity to deactivate a drone or shoot the policemen, don’t think twice and do it.

As soon as you lose sight of them and are safe, this mission will be complete and the next one, Inside Albion , will begin .

Inside Albion Mission

Inside Albion‘s mission Activates automatically after completing the previous main quest, Gap in the Armour .

Approach the Tower of London and at that moment they will send you to meet the contact at the point already indicated, so go ahead and talk to him (or her).

Then you will have to recruit an Albion guard as an agent , so go talk to him (or her) at the indicated point and the corresponding recruitment mission will begin.

Having to recruit an agent is common to everyone, the “problem” is that in each game you will have a different agent and therefore your recruitment mission will change, as well as the agents you may want to recruit on your own. Therefore in Elitguias we cannot give you specific indications about this.

In any case, having already recruited the Albion guard, he goes on to handle it and returns to the Tower of London to enter it. Remember with this employee you are not invisible, but it will cost you less to go unnoticed by the guards, come on, that gives you a little more margin (you should know by now, but we remind you the same, and in the game itself they will show you own tutorial on it shortly).

Well, there are several options to enter, but we are going to do it through that scaffolding that is on the eastern part of the tower. After crossing the outer wall, climb the next scaffolding to cross the inner wall as well and enter the restricted area.

Turn right and do not go up the ladder to pick up a cargo drone … in JoinGames we only did it to take a general capture of that area … what you have to do is go through the door to the right of the ladder and go to the door that has the mark of the objective, interacting with its corresponding panel to go inside the White Tower. And along the way, don’t just dodge the guards, you can also first distract them and then neutralize them to make things easier.

Once inside, they will send you to spy on the meeting with Nigel Cass. Start up the stairs that are on the left side as you enter.

Both downstairs and in this upper room, feel free to hack into the guards to distract them and give yourself a little more time to pass by, since knocking is not worth it here because you would attract too much attention. In any case, worry only about the guards, not the rest of the civilians.

When you get to the bottom you will see that you need a security pass, so go back to the beginning of this second floor and go to the side room of the computers to get one, although it will still take a while to do. As soon as you have it, go back to the door and use it on the next panel to get through.

Go up other stairs and you will see a scene in which you spy the meeting with Nigel Cass with the rest of the people.

When you regain control, even if you had kept stealth at all times, the entire area will be on alert looking for you, and you will have to escape through the catacombs. So choose whether to stick with stealth or use your deadly firearm (no tranquilizer / stun guns) as you go down the multi-story stairs to said catacombs.

Being already in them, first pick up the text document on the left and go down the hole in front of you. First go straight ahead and at the bottom go left. Go straight on until you find another text document and then turn around the corridor where you came from and now turn the second right to pull a lever and open the metal door, after which you will have to jump through another hole (no without first picking up another text document right next to it).

NOTE: Text documents aside, don’t forget that you can also get a few ETOs throughout the catacombs.

Now you just have to go straight until you see a scene with which you complete the mission and the next one is activated, Stealing Schemes

Stealing Schemes Mission

It is activated after completing the previous mission, Inside Albion .

First of all, it’s time for one more meeting with your group at the DedSec shelter.

Go to the indicated point in the Tower Hamlets district and when you arrive, if you are still with the Albion agent (if not change to him / her), you can go through the blue scanners at the beginning. Then, being careful (now and whenever you are here) with the drones as well as with the guards, go to the North part and enter through that door that should be unlocked.

Go up the ladder on the left as you enter and go to the mission mark to examine that computer and unlock the drone lab.

Now go down to the lowest level and if the guards and drones weren’t enough, you’ll also have to pass in front of a turret to get to the device where you can steal the microdrone plans, which will still take a while to download.

When you are ready, you can leave the restricted area to complete this short mission and begin the one in In the Belly of the Beast .

In the Belly of the Beast Mission

This mission is activated after completing the previous mission, Stealing Schemes.

Go to the point indicated in the Southwark district and enter the building through that point indicated in the image on the west side. Then turn left and send a spider robot down that passage.

When exiting the other side, go up the stairs on the left and once at the top go right. Instead of hacking into the panel on the right to unlock the door, the easiest thing to do is go through the chute on the left.

In the next room, apart from downloading the key of one of the guards (of normal people, come on, civilians, don’t worry), you have to go up some stairs that are to the right as you arrive. On the way there is a sound record , on the platform … you will see if you risk taking it now or not. In any case, once upstairs, go through the door on the left (the only one there is) and examine that hard drive on the desk to collect the data, although with the problem that there is a guard in that same room …

Turn around the way you came to where you came out of the initial conduit and continue down the stairs. Examine the elevator panel and it will show you the way to the circuit box to unlock it. Ok now what? Because you can’t do anything with the robot … Well, you have to go back to managing your character and getting into that elevator.

Already inside the chamber, in case you don’t have a robot or if the old one is still loading, you can take a new one in that same room, then go with the robot through the conduit right next to it. In the next room climb up the servers until you get through another conduit (not without first collecting a sound record ).

When you exit the conduit you will be in a corridor with several lasers and you will have to dodge them very carefully. When the spider reaches the other side safely, turn left and go through another conduit that is on that side. If you go calmly and stop to see their movement patterns, it will not be so bad … The fact is that on the other side you will arrive at the room in front of which your character is, so interact with the server to inject the microdrones .

Now you will be driving the microdrone and your goal is to destroy the power grid. As you proceed through the corridors be careful not to crash into the walls or the little drone will take damage. At the bottom of this first corridor you will see a conduit grid and you will have to shoot the lasers at the little red lights that it has at the top to be able to open it, but move away so that it does not fall on you.

Go over the fans and use the laser to open the grille for the next duct you have to go through.

The fans here will be a problem, because as they are they will push you against the blue walls and destroy the drone. But it is something that is avoided by going through the sunken part of the room to the right.

Go through the next corridor between a pair of blue walls and in the background use the laser to open the hatches. Be very careful on the other side, first of all notice that there is a flashing orange light … you have to enter when it is off and do it quickly to pass through the next conduit at the bottom, because if it catches you in there with the lights on, your drone will take damage very quickly.

After going through some cables … the first group of fans you have to dodge them going through the right of the blue walls at the top and the second, go down a little and go on the left side.

In the next part you have to let yourself be carried away by the fans, but be careful not to crash into the walls while they propel you. In the corridor of the image there are no dangers, just go to the end and use the laser to destroy another grid.

Here 3 more hot areas await you and in the last one do not trust yourself because it will not be a very large room, but a double one and you will have to “rest” in the small space between them, since while one is on the other is off.

Here you have to always stick to the copper pipes, regardless of whether they go through the floor, the walls or the ceiling … they mark the safe path to follow. And after destroying a grate, more of the same. When you destroy the next one, a long “hot corridor” awaits you with obstacles … the good part is that as soon as the first one is paid, you can go all the way without having to stop in between.

In this room you will see a series of glowing cores and you will have to destroy them all, at which point you will see a scene in which the power grid is destroyed and you control your character again.

Go to the end of the corridor and examine the indicated computer to access the TEMIS files and watch a video, which you will have to swallow whole. Then he goes back to the previous room and interacts with that marked computer to upload a virus that will erase the TEMIS files.

Now get on the elevator you came from and both the mission and the Albion chapter will be completed, receiving an audible record in the process .

If you are following the order that we propose in JoinGames, then now you will have to continue with the mission Initiate Sequence (chapter “Family business”, of 404).

404 Chapter – Family Business

This first mission of the 404 Chapter will have been activated together with that of Gap in the Armour , when finishing the previous chapter with Bloody Mary Kelley.

You can do the chapters in the order you want, although in JoinGames we are going to do the Albion‘s mission one first, we will continue with this one after completing the mission In the belly of the beast . let’s start the Initiate Sequence walkthrough

Initiate Sequence Mission

Go to the indicated point in the Camden district and access that ctOS switchboard of 404 in the alley, then select “Download the 404 contract”.

Now go to the Walkie Talkie club on the other side of the city, in the City district of London, and use the elevator inside the building to get on it.

When you leave, go up the stairs and if you do not have a spider robot, you have a terminal just above to pick one up, the fact is that you have to put it through the conduit right next to it.

There are only civilians here, so don’t worry, you go through the conduit on the other side of the room and when you get to the next one, go through another conduit that is at the top. In this room, he examines the terminal to access the facial recognition AI, but not before opening the briefcase on the table to get a mask .

Change your character back and go down in the elevator to exit the building.

Now you have to go to the Broca Tech building at the point already indicated near your shelter. When you arrive, use the cameras to locate the marked terminal. Then you can take the opportunity to solve the puzzle of the nodes, but it is not necessary …

Instead, go back to your character, enter the building (still outside the restricted area), and send a spider robot into the restricted area. Taking care of the guards, first go to the room on the left if you want to pick up a text document (and a safe with a lot of money) and then go down that conduit, picking up a tech pack right at the beginning.

As soon as you come out the other side, go through that grid that you see on the left and, taking care that the laser does not touch you, interact with the terminal to erase the Broca Tech AI.

Now you just have to manage your character again to complete the mission and start the next one which goes by the name : 404 Not Found .

404 Not Found Mission

This mission is right activated after completing the previous mission named Initiate Sequence which we mintioned in the previous part of this watch dogs legion walkthrough

Go to the indicated point in the City of Westminster and when you arrive you will be sent to access the Nowt antivirus server. In any case, approach the Southwest corner (near the bridge) and you will end up arriving at that entrance that has 3 scanners.

Distract the guard on the other side of the barriers and take the opportunity to launch a spider robot, then go down the ramp, turn left and go through that door shown in the image.

On the other side, first go down the stairs to the basement and look at the map icons to locate a text document and a mask . Then he turns around and goes to the next stairs that go up, but first of all, pick up another text on some boxes. Once upstairs, enter the marked room (you will automatically receive a text document ), open the safe at the back to get a few ETOs and then access the Nowt antivirus server, selecting “Nowt – Video Access”.

After the cutscene, head to the Nexus tower at the indicated point in the Southwark district, and when you get closer you will receive the new objective of erasing the quantum computer. Well, start by going to the southern part and climb that external staircase that we show you in JoinGames with the image above.

If you go up the interior stairs, apart from being careful with the guards, drones and turrets, you will see that the computer is surrounded by lasers … having to solve the puzzle of the nodes.

NOTE: If you want to take a chance, go up to the same floor where the computer is and you will find a Text Document on one of the desks. Go up more stairs to the next floor and in a closed room (the circuit box is downstairs, next to the quantum computer) you will find a sound record .

To deactivate it, we are going to stay on the ground floor (as you go up the exterior stairs) and either use the cameras, or better yet (because it will make things easier for you) hack one of the drones that are in the area. When you get it, go to the quantum computer and interact with it, but not before deactivating the barrier in the nearby panel, then you will still have to wait a while while the data is erased.

When you are ready exit the building and the next objective will be to discover Nowt’s great contract, so go to the indicated point in the Camden district and the first thing will be to get to the roof, so in case you don’t have a Laborer agent , do not worry, you approach the southern part and use that elevator indicated to get on it.

Already on the roof, being careful with the guards, either you go to the west side, download the key into that laptop and personally enter the target room, or you go to the east side and use a spider robot to put it through the hole on the wall.

NOTE:  

In this image you don’t see said hole, but rather a drone was used to show you that to get to said hole you can go up personally (without an elevator or anything) up a series of stairs, ladders and pipes. Also, on your way this way, you will be able to collect a pack of Tech Points .

In any case, once inside, open the safe to collect some ETOs and interact with the terminal, selecting “Private Event: Room A” to see a scene. When finished, flee the area to also complete this mission and begin the next one named : Coming Home .

Coming Home Mission

Right after completing the previous mission of watch dogs legions called : 404 Not Found , starts a new mission with the name Coming Home . okey noobs let’s cut right to the chase

Go to the indicated point of the City of Westminster district and the first will be to locate the house, which is quite obvious what it is, the second will be to enter, and that will not be so easy …

Well, what you have to do is use a drone, and even if you don’t have one, don’t worry, because you should be able to hack one on the street without having to search too much. So first go to that little booth on the corner of the property to download a password.

Now first scan the front door panel and then approach the side facade of the house to see the puzzle you have to solve. It seems complicated, but at least you don’t have to continually move to see all the nodes.

The peculiarity of this puzzle is that the node indicated in the image above, once activated, will return to its original position after a few seconds … not that it is a huge problem, but it will force you to act quickly and have to turn it around. new every little while.

Ok, you have already unlocked the front door of the house, but how do you go through the garden and / or the wall now if it is so high? Well, very simple, looking at that metal fence, go to the left and enter the garden of the adjoining house, then get on that small block in the corner and from there you can jump over the wall. Then enter the house through the front door, taking into account that there will be a guard in the garden.

Once inside, apart from the brutal contrast between the exterior appearance of the house and the interior, which will surely catch your attention, first go up the stairs to the second floor and enter the server room, where you have to use the keyboard in front of the monitors. Then go back downstairs and take the elevator down to the basement lab.

But what… ? A simulation of an outside environment with your own house … inside a house … Anyway, you go to the gazebo on the left side of the garden and pick up the Hospital Bracelet , which turns out to be a relic, with it you can already unlock the door of the secret house.

Once inside you will be sent to explore it, so apart from the AR rebuild that will take place automatically, pick up the relic that you have right in front of you and enter the kitchen. Pick up one more relic in the fridge then head into the garage. Here, collect yet another relic and interact with the terminal next to the spider robot cage.

Go back to the main part of the house and go up the stairs to the second floor. First go into the room right in front of you as soon as you go up to collect 2 relics . Go out into the hall and go through the door at the back, where you will see an AR reconstruction and you can pick up another relic . The other door in this hall is closed.

Go back to the first floor and the door that was previously locked will no longer be locked and you can go through. At the bottom, pick up a relic on the right, look at the RA reconstruction and in the background pick up another relic .

Go through the back door when the reconstruction is finished and watch the recording on the screen to the left. Then go to the next room to see a scene and when finished interact with the computer to … see another scene.

As you get out of here, in the main basement room, examine the 4 capsules to get 4 text documents (I didn’t check if they were available before, but it doesn’t matter). Exit the basement and go up to the second floor to enter the only missing room that is already unlocked, to collect one last relic .

Now leave the house (of the two) to see a scene with which you will complete this mission and begin the next one in “Into the Void” .

Into the Void Mission

Into the Void mission starts right completing the previous mission coming Home , this is by far a very intresting mission which made Watch Dogs Legion Walkthrough so fun to make .

Go to the indicated point in the City of Westminster district and, standing in front of the entrance, you have to hack one of the cameras inside and hack that drone that is on the other side of the glass window.

Open that fan grill, go all the way down and follow the only available path until you reach the Blume server, which you have to hack to download the data, receiving a video- type collectible in the process .

Now they will send you into the quantum laboratory, which is the building directly opposite the one you just sent the drone. In there you will see that there are two paths to follow, both with scanners on the doors, both to the left and from the front as you enter … It really doesn’t matter which you choose, you just have to distract the guard on the other side and jump on the sides of the scanners. Then head to the already marked elevator while dodging the rest of the guards.

When exiting the elevator and being in that room where you see that “holographic brain”, the new objective will be to deactivate the left hemisphere … Start by hacking the camera on the left side and examine that marked panel to reveal the puzzle of the nodes that you have to solve.

The next thing will be to hack a drone that is inside the hemisphere on that left side (taking the entrance door as a reference again), that’s where you have to solve the puzzle with the drone so that the central device with the last node opens. After unlocking it, you have to enter yourself (not with cameras, drones or robots) to activate the panel of the central room mentioned above, while avoiding / knocking out the guards.

The next step, logically, will be to repeat the same operation again but with the opposite side of the room to deactivate the corresponding right hemisphere. The only difference now is that since the two hemispheres are already deactivated, several security guards will enter the room and you will have to finish them all, since stealth is now not an option.

Go to the indicated chamber and after a cutscene you will have to make a decision about whether to kill Skye (computer on the right) or let her “live” (computer on the left). Except for the dialogues (and a little more resistance when trying to leave), it is something that will not be of great importance, so decide what you want.

In any case, exit the Blume complex to complete both the mission as well as the 404 not found chapter, thereby receiving the Brilliant Future achievement / trophy .

At the end of this chapter, you will see how two new ones are activated … the one from SIRS – Spy Games with its main mission The Whistleblower and another one from Kelley – Down the Darkweb with its main mission Crashing the Auction .

You can do them in the order you want, although in this joingames guide we are going to continue with the SIRS one first , so keep reading in The Whistleblower

SIRS Chapter – Spy Games

After completing the chapters “Zero Tolerance” of Albion (with the mission In the belly of the beast ) and the “Family Business” of 404 (with the mission Into the void ), no matter the order, this will have been activated mission from the SIRS chapter along with Kelley’s Busting the Auction … And in JoinGames we are going to start with this one first.

The Whistleblower Mission

NOTE: Before proceeding further in the story, if you return to the DedSec shelter, you will have the side mission The Driving Test available , which will be followed for now by another mission of his, STORMZY – Fall on My Enemies .

In addition, scattered around the map (not in the shelter) you can start a few more missions, called Contract 404 (more information in its corresponding section).

Then you can continue with Nowt’s missions: The American , Human Error , Nobody Home and Real Treatment .

Go to the indicated place in the Southwark district and when you arrive, you will have to sit at the table in that cafeteria, at which time you will see a scene.

Now they will send you to meet with the SIRS contact, so go to the meeting place in the Lambeth district, although when you get there there will be no one … You have to access that switchboard and for that you either solve the puzzle of the nodes (a drone would make the task easier) or you send a spider robot through the hole in the wall, yourself.

After examining the switchboard, go to the center of that lot to begin the reconstruction in AR and as soon as they send it to you, analyze the evidence.

Then get in a car and follow the hologram, but do not worry because it will be marked as a target at all times, come on, it is not to be missed.

You’ll end up arriving at a parking lot, so go inside and when another rebuild in AR begins, analyze the individual and the vehicle. With that you are done, but before leaving there, if you unlock the door to the small room right there (looking for the switchboard that is not far away), inside you can send a spider robot through the conduit to collect some ETOs.

Now you will have to rescue the SIRS contact, who is in a construction zone not far away. The first thing you have to do is hack the cameras to the inside of the room where the hostage is to download a key.

Then you have several options … one is to use an Albion Worker or Guard-type agent to facilitate stealth, or if you prefer to go crazy, take advantage of both the traps in the area and also the cargo drones to drop explosives on the enemies.

In any case, when you manage to enter the room where the hostage is, you will see a scene after which you will have to flee the restricted area to complete the mission (the individual will have already escaped on his own).

NOTE: Before you go, don’t forget that you can collect 2 text documents , a relic and a pack of technology points right there .

Now let’s move on to Espionage 101 .

Espionage 101 Mission

this mission is activated automatically after completing the previous mission, The Whistleblower .

The first thing to do is go to the DedSec shelter to have a meeting with your team. When finished, apart from the fact that you will have received a text file , go to the SIRS headquarters at the point indicated in the South of the City of Westminster district.

When you arrive, if you don’t have a Worker agent , then the first thing is to go to the small restricted area to the Southeast of the mission mark and call a cargo drone there. With said drone, go to the roof where the target is and, after taking care of the guards, you have to hack into the indicated ctOS terminal and select “Control safe camera”.

You will start to handle the camera inside, so call a spider robot in the box in front of you and hack it.

Go with said robot to the opposite part of the room and open a grate to pass through it. In this room, examine the indicated part of the supercomputer and then you will have to solve a puzzle of nodes.

At first you just have to go around the room while you turn the nodes to put them horizontally, then you will have to get on the central platforms to turn the rest …  

In any case, it does not have any complications, even if there is a node that has a timer and when it runs out it returns to its original position.

That said, when you get it, hack the terminal and you will automatically return to your character, so flee the area to complete the mission and start the next one, Honey Trap .

Honey Trap Mission

Honey Trap mission is activated automatically after completing the previous mission, Espionage 101 .

The first thing is to go next to that “Cleopatra’s Needle” monument in the City of Westminster district to meet up with Malik. You will receive a video document during this scene. Don’t forget that there you can also pick up two text documents later .

After the scene, go to Downing Street, at the point already indicated in that same district and use the cameras to locate the liaison assistant … although that will not do much, because even if you can see him with the cameras, there is no None close enough to hack him.

so either use a drone or send a spider robot, although in JoinGames we recommend the drone option (whatever you find on the street is fine), then simply try to stay within the delimited area blue, behind the target, but without being seen by any guards. Your position may vary, but come on, it’s always the same. When you get it, you will receive a text document .

NOTE: While you’re here, if you want to risk personally entering the zone, you have 3 text documents , a skin, and a tech point pack . Just look at the icons on the mini-map to locate them.

Now you have to go to the indicated bar in Southwark and you will find the link on the second floor of this one. In JoinGames he went with a male agent and rejected him, so he tried with a woman and accepted … But at first it seems that if it were the other way around, the same thing would happen and a male character would have to be changed.

In any case, when you manage to seduce her, you will see a scene after which this mission will be completed and the next one will begin, Hunting Zero-Day

Hunting Zero-Day Mission

Hunting Zero-Day mission is activated automatically by completing the previous mission, Honey Trap.

The first thing will be to meet Malik again, this time at the Abbey in the district of Westminster.

After the cutscene, the next objective will be to hack the MI6 server, so go to the indicated place in the Lambeth district and enter through the main entrance on the East / Southeast side of the building, but not before hacking the cameras until you find the guard who has the password, to download it.

Once inside, still outside the restricted area, pick up the text document on the counter and then send the spider robot over the scanners on the left, when there are no guards patrolling nearby. go through the door on the left.

Go down the stairs to the same floor where the mission mark is and, in the next room, as you make your way through the guards, go to the server room, although you will need a password to enter, so either you hack the cameras or you go to look for them with the spider robot.

NOTE: On the ground floor you can get a text document in one of the cells. And if you’re wondering how the hell to access the mask whose icon you see, but with no apparent way to get to it … it’s because you have to go outside, with a cargo drone and climbing a series of curbs … .

The hack will still last a long time and in the meantime, of course, all the guards will come after you and logically, the poor robot will not be able to do anything against them … the good part is that by changing your character, while you are Inside the circle of the mini-map, the hacking will continue and the guards should stay close to the robot instead of going after you.

In any case, flee the restricted area and after getting to safety, go to the indicated point in the Lambeth district. At Eliteguisa we recommend that you hack the cameras at the same level as the mission mark and from them download the key, which should already be marked on one of the tables. So, managing your character, climb up the pipes on the north facade of the building.

Once upstairs, unlock the door to access the room marked where the ctOS switchboard that you have to hack is located. Select “Camera-013: P2 level” and you will drive to one of the cameras, then select the next camera closest to the meeting and you will see a scene.

NOTE: Although before, if you do not mind dealing with more guards, go out to the terrace and you can get a package of technology points and a text document .

When you regain control you have to flee the area. So get in a car and start following Emma Child’s car, staying within the blue bounded area at all times while the data is being downloaded. The good part is that it is not a chase, you just go easy.

When the data is finished downloading, you will hear that the guards are going to send for you, but if you turn around and escape, you will not see a trace of them and the mission will be completed.

Now let’s get on with our next mission in watch dogs legion :Smoking Gun .

Smoking Gun Mission

this mission automatically after completing the previous main mission, Hunting Zero-Day .

Start by going to the indicated alley in the Lambeth district and open the gate of that garage to see a scene where he is kidnapped by guards and you will be forced to change agents .

Now go to the Condal Hall, in the same district, and hack into the cameras to locate the guard who has the key (if your agent has the skill “Key Theft”, that would be great, as it has unlimited range). So, in JoinGames what was done was to go to the southern part and use the window-cleaning lift to go up to the roof.

In any case, once up, apart from the guards that will be there, at the beginning you will see a laser barrier and to be able to pass through there, the best thing is that you send a spider robot across the roof (yes, you can go up despite the inclination of it) and on the other side you deactivate it by hacking the panel.

As soon as you pass by, pick up the text document on the left and then pull that lever that will already be marked on the railing. But first, at the bottom there is a package with technology points , so, to not waste time, launch a spider robot to collect it, then change your character.

After pulling the lever, you will see that you have to solve a puzzle of nodes, but for the first time in the game, it will not be you who will take care of them, but your own AI, who will be operating a drone. The problem is that apart from the guards, there will be a multitude of enemy drones, so use everything you have against them, shoot them with your own weapon, deactivate them momentarily or even hack them to use them to attack others (if you have the corresponding Technologies , Clear).

With the puzzle finally solved, pull the lever again to open the guard door in the center of the structure and go inside. Pick up a relic on the ground and interact with the computer inside. After this, you will have to flee that area and be safe from any guards or drones that are chasing you.

The next thing will be to go to the construction under the bridge at the indicated point of the city and approach there swimming, by boat or from the bridge itself … the fact is that the first thing will be, as usual, hack the cameras, examine the door of the caravan with the quest mark and then locate the guard who has the key to download it.

Now personally enter the restricted area and first of all, in the lower part you have a text document , then in the first level of the structure you have another text and a pack of technology points (you have to explode an explosive cylinder to destroy the wall and gain access). In a higher area you have a tablet with some ETOS and next to the lens you will have even more ETO in a safe.

When you are ready, go to the marked caravan (take advantage of the explosives if you want to eliminate that last group of guards) and you will see a scene with which you will have already completed the mission, receiving a text document in the process .

Now let’s move on to Killer Box .

Killer Box Mission

It is activated automatically by completing the previous main mission, Honey Trap .

They will have given you a location where your DedSec partner who has been kidnapped is, so go to that tunnel to free him so that he can return to the group now, being able to change to him right now or continue with whoever you are.

With your team already complete, you have to go to Trafalgar Square, in the district of the City of Westminster, with the intention of meeting with Malik, although after sitting on that bench, your contact will not appear anywhere.

You have to hack into the people in that area looking for information on Malik. There are 3 people in total, and finally, go to the Albion guard to download information and receive an image file .

Now you have to examine the trash can next to the fountain to collect the “dead drop” and you will see a cutscene, after which an army of heavily armed Albion guards and their drones will come after you.

Deactivate any drone you come across and don’t stop running towards any car you see on the street (it makes no sense to try to escape on foot). Then as you drive, go full throttle, turning corners as often as you can to help you lose sight of chasing vehicles, doing a quick hack on anyone who gets too close.

And don’t bypass laser checkpoints, literally skip them and avoid them by looking at the mini-map.

When you get rid of everyone, this mission will be completed and you will begin the next one, The Malik Dossier.

The Malik Dossier Mission

The Malik Dossier Mission is activated automatically by completing the previous mission, Killer Box .

The first thing is to meet with your group at the DedSec shelter to discuss what you are going to do next.

The next objective will be to infiltrate the SIRS headquarters, so go to the already indicated point in the City of Westminster district. When it arrives, the first thing will be to hack the cameras until you reach the mission objective, which when analyzing it you will see that you have to solve a puzzle of nodes … something that you can easily do from the cameras themselves.

The new objective will be to use the elevator to access FILAMENT … Well, go to the Northeast and you will be able to access the cameras to deactivate the barrier from them, but as soon as no guard passes, it will activate it again. Or throw a spider robot to the other side and take down the guards one by one in a stealthy way.

Once inside, first use the cameras to mark the guards and thus be able to have them better located, and then you can use a spider robot to put it through one of the windows between the two doors with a laser and with it neutralize the guards, or Well disable the laser-gates through the cameras and go yourself. The fact is that in order to access the elevator (you need a key that you will easily locate on a tablet in the area) you have to do it with the character, not with the robot.

As you exit the elevator, go over to FILAMENT to connect Bagley. In a short time you will see how things have not gone well and in the next room several microwave drones will appear, 7 in total, and you will have to destroy them all. From your position you will not be able to physically access the server room, but you will be able to hack one of the drones and use it against the rest … and if you are controlling the last one, you will have to “kill” it, letting the guards shoot it or well approaching your window and shooting you.

Now that you can access the next room, do so and then you will have to restart each of the 3 FILAMENT servers, with the small inconvenience that after restarting all of them, while the file is being downloaded, not only numerous guards will appear, but also some annoying drones that will interfere with the download (come on, they will paralyze it). Survival is important, but if you don’t end up with the drones soon, this can be done VERY eternal.

When the process is finally over, return to the central core in the previous room to finally connect Bagley to FILAMENT. You will see a scene after which you will complete this mission, receiving a text document .

Now let’s move on to the Barbarians at The Gate Mission .

Barbarians at The Gate Mission Mission

Barbarians at The Gate Mission is activated automatically by completing the previous main quest, The Malik Dossier Mission.

After capturing Malik, all you have to do now is return to the DedSec shelter to interrogate him and that alone will have completed not only this mission, but also the SIRS chapter.

Now we are going to continue with Kelley’s chapter “Down the Darkweb“, with the mission to Bust the Auction , which was already active before.

Kelley Chapter – Down the Darkweb

The chapter Down the Darkweb returns to Clan Kelley owner, Mary Kelley. Work with detective Kaitlin Lau to put an end to the Clan Kelley business

Crashing the Auction Mission

After having completed the chapters “Zero Tolerance” of Albion (with the mission In the belly of the beast ) and the one of “Family Business” of 404 (with the mission Into the void ), no matter in what order, it will have been activated this mission from Kelley’s chapter along with the one from The snitch , from SIRS … In Joingames we are going to do that first one and we will leave this one until after completing the mission of Barbarians at the door .

NOTE: Before continuing with this main one, note that Hamish’s side quests are now available, which are only 2, Third Degree Burns and Parks and Claims .

The first thing you have to do is follow the target marks, which correspond to Parcel Fox delivery drones and hack the one indicated to be able to get hold of their cargo, which is an invitation (you hack it, drop the cargo, and then pick it up with your character). The only “but” is that you will need the corresponding Technology to be able to hack these drones. And if you lose sight of the marked drone, don’t worry, because another will appear as well.

Now go to the indicated point in the Islington and Hackney district, approach the mission mark and go down those stairs to hack into the ctOS switchboard, then select “Security Camera 05”.

You will happen to be handling one of the cameras inside, so look down at the ground and switch to a camera downstairs to see a scene. When you regain control, switch cameras until you can download the key onto the tablet on the already marked table.

You will automatically control the character, so open the door you have right there to enter the building. If you have an agent of the Kelley Clan, it would help to go unnoticed by this section, if not you will have to deal with the enemies, taking into account that there are some traps around the scene to take care of them.

Enemies aside, you have to go to the elevator at the back, but first don’t forget that in that same room you have a text document and a sound record (you have to blow up explosives to destroy the boxes that hide it). In any case, being already in the basement, calmly examine the hard disk, since there will be no guards there.

Exit the basement through the elevator and apart from the fact that there will be at least one guard, go up the stairs next to the elevator, since the door will already be unlocked.

Here the objective will be to hack the supervisor, which is at the top and for this the spider robot is a good option. In any case, keep in mind that if you want to take a risk, there is also a package with technology points and a text document in that area .

When you’re ready, exit the basement and building to complete the mission and activate the next one, Market Closing .

Market Closing Mission

Market Closing Mission is activated automatically after completing the previous mission, Crashing the Auction .

Go to the NeoGate building at the indicated point in the Islington and Hackney district, and the first thing to do is to hack the cameras to locate the targeted ctOS terminal.

And by the way, also locate the password and download it (in JoinGames we usually do this by default always).

Approach where we show you with the image above (on the Southwest side) and send the spider robot over the closed metal door, which you will have to unlock by hacking the corresponding ctOS switchboard.

Now go with your character and enter the building through that door around the corner.

Go up the stairs that are just to the right and once at the top, turn around to send a spider robot through that passage. You will go to the room where the ctOS server is located that you have to hack and select “Research and development” (in that same room there is another normal terminal that you can also hack to deactivate the connected door, and since you are, do it).

After watching the camera scenes, walk your character through the door, throw the spider robot downstairs, and go through the conduit next to a door that leads to the outside on the Northeast side.

Through this conduit, you will reach the level where the “La Gallina de los Huevos de Oro” server is located.

You will be in front of those two doors with a scanner, but you can easily avoid them by hacking the camera on the other side and deactivating them from its corresponding panel. In that room you can already hack the computer to download the data.

Inspect the server on the other side of the window and you will see that you have to solve a puzzle of nodes, but from the robot you will not be able to, so switch to the cameras inside the room and do it from them.   When you get it, the voltage will start to increase and when it reaches 100%, and therefore the server is overloaded, you will have to escape the area, with all the guards already on alert. As soon as you manage to escape, this mission will be completed and the next Falling From Grace Mission will begin .

NOTE: Before leaving the building, if you want to take a chance, you have a text document and a sound record on the lower floor . You also have a fairly hidden technology point (by placing yourself on the ground over the icon you see for that point when inspecting, send a spider robot down the conduit on the opposite side, jump between the servers without falling to the ground or it will be destroyed, and jump to the next conduit very carefully).

And finally, on the outside (but still within the delimited area), you will find another sound record on a box next to the river.

Falling From Grace Mission

Falling From Grace Mission is activated automatically after completing the previous mission, Market Closing mission.

Go to the Sandstone residence at the indicated point and once inside, obviously you are going to encounter a lot of enemy resistance, so either you go all the time with your weapon stored (it will always be easier melee combat than looking over passed through a multitude of enemies shooting you at the same time as we show you in JoinGameswith the image above … or if you go for the shots, at least go with an Agent who has a good arsenal of weapons.

NOTE: After taking care of the enemies of the initial room, in the room itself there is a package with ETO, a safe with ETO at the reception, and if you go outside and hack a drone, you can access another package with more ETO.

Go up to the second floor and after collecting a sound record (as always, just look at the icons on the mini-map), get close to the mission mark and even if you don’t see anything apparently, if you interact with that lamp attached to the wall, you will reveal a secret room in which is the computer that you have to hack to deactivate the control mechanism of the microchips.

After the scene they will send you to activate the elevator and if you have already finished with all the guards, then nothing, you can continue with peace of mind (at least for the moment), but if not, they will all go for you. Well, go down to the first floor, examine the panel next to that statue to activate the elevator and while the power is increased, you will have to endure several waves of new guards that will come for you … and remember that you must stay within the blue circle shown on the minimap to keep the process moving forward.

Keep an eye on the mini-map to know where enemies are coming from at all times and be able to cover accordingly.

When the process is finished, go up to the second floor, get on the elevator and go through the hall door to see an interesting scene after which you will complete this mission, as well as the Kelley chapter, and, if you have been following the directions in order that we gave you in This JoinGames Guide, you will have already started the next chapter of Albion “True Colours“, with its first mission Restoking the Fire .

Our Watch Dogs Legion Walkthrough Stops Here …..

the last 2 chapters of watch dogs legion will have their own article dedicated since they are quite long , so Our Watch Dogs Legion Walkthrough Stops Here ….. but we will continue it asap .

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